Release Notes

Release 2.0.67#

โœจ Features

๐Ÿ“ฆ Export selected project assets as a single downloadable ZIP, with progress notifications and email delivery.

๐Ÿง Edit character poses bone by bone with a dedicated Pose mode and rotation controls.

๐Ÿ–ฑ๏ธ Duplicate objects by Alt-dragging the classic transform gizmo.

๐ŸŽž๏ธ Marquee-select keyframes in the Timeline, with Shift to add and Alt to remove.

๐Ÿ”Ž Jump the camera inside a selected object with the G shortcut, making interiors and Gaussian splats easier to inspect.

๐ŸŒ„ Blended the infinite floor into scene backgrounds for a more natural horizon.

๐Ÿ› ๏ธ Made 3D generation continue in the background when you navigate away, with persistent progress and safer credit refunds.

๐Ÿ”ง Fixes

๐Ÿงญ Fixed a guided-tour step that could become blocked while adding objects.

๐Ÿ“ฆ Prevented duplicate Asset Pack exports and restored accurate progress notifications and completion emails.

๐Ÿ›ค๏ธ Improved motion-path editing so parenting, anchors, endpoints, and object positions behave reliably.

๐ŸŒŒ Reduced visible banding in procedural night skies.

๐ŸŽฌ Fixed incorrect โ€œno animation detectedโ€ warnings when Timeline animation is present.

๐Ÿ–ผ๏ธ Fixed missing reference-image thumbnails on generated 3D models.

๐Ÿ” Strengthened support-widget identity verification and cleared support sessions correctly on logout.

Release 2.0.66#

โœจ Features

๐ŸŒ Added World generation from text, single images, or multiple images, with Draft, Standard, and High detail options.

๐Ÿ›ค๏ธ Added editable motion paths and freehand spline drawing so objects can be animated along custom routes.

๐ŸŽฅ Added Wan 3.0 for image-to-video, scene-to-video, and video-to-video generation.

๐Ÿ“ท Made shot cameras easier to find with numbered scene labels and direct navigation between Build and Compose.

๐Ÿ“‹ Expanded clipboard workflows with image pasting plus copy and paste controls for transforms, colors, prompts, keyframes, and other compatible properties.

๐Ÿ“ฐ Made the Updates page publicly accessible, with Help opening it in a separate tab.

๐ŸŒซ๏ธ Increased the maximum fog distance for larger scenes.

๐Ÿงฐ Improved everyday editing with persistent scene-bar collapse state, denser Outliner spacing, and easier access to Isolate Instance.

๐Ÿ”ง Fixes

๐ŸŒ Improved World generation reliability, positioning generated worlds correctly and preventing failures with larger image inputs or canceled credit purchases.

๐Ÿ›ค๏ธ Improved motion-path editing with steadier controls, clearer Timeline labeling, corrected spline endpoints, and reliable rendering near the camera.

๐Ÿ‘ฅ Streamlined team invitations and project links so users land directly in the correct team or project when they have access.

๐Ÿงญ Fixed Outliner search and selection behavior for more reliable scene navigation.

โœจ Fixed Gaussian splats that could remain blurry in the Visualizer.

๐Ÿงฒ Disabled Smart Snap when the selection changes to prevent unintended snapping.

๐Ÿ’พ Fixed project-specific editor settings that could carry stale values between projects.

Release 2.0.65#

โœจ Features

๐ŸŽฌ Added 4K output for Seedance 2.0, with clear credit warnings for high-cost video generations.

๐Ÿ”ง Fixes

๐Ÿงฉ Fixed group selection and duplication across scenes so copied scene groups stay independent and selectable.

Release 2.0.64#

โœจ Features

๐ŸŽฎ Added Game Mode so you can explore scenes with a physics-backed character using first- or third-person controls, gamepad support, jumping, and flight.

๐Ÿ•’ Made Timeline editing faster with multi-keyframe selection, copy and paste, unbounded scrolling, and the option to add shots at the current frame.

๐ŸŒค๏ธ Added adjustable cascaded sun shadows with per-scene controls and quality settings.

๐Ÿค– Improved MCP image generation guidance so agents use automatic prompting and prompt fields more consistently.

๐Ÿ”ง Fixes

๐ŸŽž๏ธ Fixed smooth easing between hold keyframes to prevent unwanted motion.

๐Ÿค– Improved MCP completion checks and question wording for more reliable agent workflows.

Release 2.0.63#

โœจ Features

๐ŸŽฌ Added Seedance 2.5, Seedance 2.0 Mini, and Flux 3 for more video generation options, including longer clips and guided motion.

โฑ๏ธ Added direct shot-duration resizing in Sequence view.

๐Ÿ” Added playback ranges and looping to Sequence view.

๐ŸŽž๏ธ Added previous and next shot previews plus faster shot switching in the Timeline.

๐Ÿ”ง Fixes

โšก Made timeline dragging respond immediately when shots or keyframes extend the duration.

๐Ÿ’ณ Added safeguards for unlinked Stripe subscriptions and clearer team names in billing tools.

๐ŸŽฏ Fixed Frame Selected so the camera moves close enough to properly frame distant objects.

๐Ÿงฉ Fixed transform panel edits so children follow parent changes and multi-selections retain their rotations.

๐Ÿ“ง Made admin email searches case-insensitive.

๐ŸŒฟ Reduced grid opacity for a cleaner scene view and removed a rendering warning when populator detail is reduced.

๐ŸŽฅ Fixed scene-to-video renders that could freeze mid-animation when keyframes extended outside the shot range.

Release 2.0.62#

๐Ÿ”ง Fixes

๐ŸŽฌ Fixed generated video timing so clips use accurate durations across playback, trimming, downloads, and exports.

๐ŸŒ Improved Gaussian splat reliability so valid files upload successfully and large splat scenes render to video without transfer failures.

๐Ÿข Removed the project cap for Enterprise teams.

๐Ÿ›ก๏ธ Strengthened Enterprise evaluation billing safeguards to prevent accidental teardown and surface risky subscription changes.

๐Ÿ”’ Updated dependencies to resolve known security vulnerabilities across Studio services.

Release 2.0.61#

โœจ Features

๐Ÿงญ Improved external-agent onboarding so MCP agents are prompted to load the required orientation skill before starting work, with clearer, scannable guidance.

Release 2.0.60#

Release 2.0.60 ๐Ÿ”ง Fixes

๐ŸŒ Oversized Gaussian splat uploads now fail faster and keep the error visible, so you can adjust the asset without waiting or missing the message.

๐Ÿ“ Restored automatic level-of-detail reduction in complex scenes to keep viewport performance stable.

Release 2.0.59#

โœจ Features

๐Ÿข Added enterprise deal tools for custom quotes, trial and POC setup, and signed-deal execution.

๐Ÿงญ Improved MCP sessions with clearer first-contact orientation, progress updates before slow steps, and precise hand-back guidance.

๐Ÿ–ผ๏ธ Added aspect ratio and resolution controls to MCP scene image generation.

๐Ÿ—‚๏ธ Added draft media groups in Canvas mode to organize work before committing it.

๐Ÿ“ Made the scene origin easier to find with thicker center lines on the procedural grid.

๐Ÿ“ Simplified MCP scene planning with flexible free-text plans.

๐Ÿ”ง Fixes

๐Ÿ‘ฅ Updated team member counts to exclude Customer Success users who do not consume paid seats, and separated them in the roster.

โ˜€๏ธ Enabled full sun rotation and corrected the midnight time label.

๐ŸŒ Restored GSplat color fidelity so imports no longer appear washed out.

๐ŸŽจ Removed visible banding from the floor gradient.

๐Ÿ–ผ๏ธ Fixed parallel MCP image generations so results stay attached to the correct shots.

๐Ÿงญ Refined external-agent guidance for clearer first interactions.

Release 2.0.58#

โœจ Features

๐ŸŽฌ Added reference images for video prompts so video generations can follow named visual elements from your media library.

๐ŸŽฅ Added new and updated video model options, including Kling o3 Pro, Seedance 2.0, and Omni Flash reference-image support.

๐Ÿงฉ Unified the video generation flow for a cleaner, more consistent Visualizer experience.

๐Ÿ–ผ๏ธ Added Seedream 5.0 as a new scene-to-image model with stronger composition and style control.

๐Ÿงฐ Added function items to the asset library so helper-driven objects can be created from a cleaner library experience.

๐ŸŽฏ Improved camera aim tracking so cameras can keep following animated subjects more reliably.

๐Ÿ”ง Fixes

โœจ Improved autoprompt behavior so Visualizer prompts apply, reset, and refresh more predictably.

๐Ÿ–ผ๏ธ Fixed Flux 2 image generation failures caused by an unsupported safety setting.

๐Ÿ’ณ Fixed auto-topup thresholds for multi-seat Business teams so refills happen at the intended balance.

๐Ÿ‘ฅ Improved seat counts so internal Intangible staff and pending invitations do not consume customer team seats.

๐Ÿšจ Added production billing alert checks to catch missing or broken alert webhooks before deploys go live.

๐Ÿงฑ Fixed an LOD crash that could happen when populator elements were not fully initialized yet.

Release 2.0.57#

๐Ÿ”ง Fixes

๐Ÿข Fixed enterprise team plan handling so teams on custom tiers no longer crash core Studio surfaces.

๐Ÿ”” Fixed nightly billing reconciliation so valid enterprise teams no longer trigger false unknown-tier alerts.

Release 2.0.56#

โœจ Features

๐Ÿ“Š Added a Usage page so teams can see credit spend by user, project, category, and transaction.

๐Ÿ” Added OAuth 2.1 authentication for MCP and CLI clients so external agents can connect through a standard login flow.

๐Ÿงญ Improved external-agent workflows with project listing, scene creation, open-tab targeting, and clearer links when Studio needs to be opened.

๐Ÿงฑ Added GSplat collider support so splats work more reliably with placement, masking, scattering, and Explore Mode.

๐Ÿ“ก Added observability for external-agent sessions and tool calls to make debugging easier.

๐Ÿ”ง Fixes

๐Ÿ–ผ๏ธ Improved thumbnail and snapshot capture so scene and shot previews update more reliably.

๐Ÿงฒ Improved populator permanence, masking, and placement calculations for more stable generated instances.

โœจ Fixed GSplat rendering in headless exports and renders.

๐ŸŽจ Fixed toast action colors, dark-mode borders, and collapsed AI Composer placeholder alignment.

๐Ÿงพ Improved reference-sheet generation by aligning the FAL request and prompt behavior.

๐Ÿงฉ Served Draco and GLTF decoder files locally to reduce external loading issues.

๐ŸŽ›๏ธ Fixed a timeline scrubbing issue that could prevent the properties bar from reappearing.

Release 2.0.55#

โœจ Features

๐ŸŽฅ Added Google Omni Flash for image-to-video and video-to-video generation, including audio and optional end-frame guidance.

๐Ÿ“ฆ Expanded GLB scene export to include characters, attached props, animations, and animated materials.

๐ŸŽ›๏ธ Added custom camera lens controls for tuning lens, field of view, clipping planes, and near/far helpers.

๐Ÿ–ผ๏ธ Added in-Studio reference image generation so teams can create and attach AI reference sheets without leaving Intangible.

๐Ÿ”ง Fixes

๐Ÿงฉ Improved model loading reliability by serving Draco and Basis decoders directly from Intangible instead of an external CDN.

๐Ÿ› ๏ธ Fixed local database setup so fresh Studio environments reset cleanly with a safer minimal seed.

๐Ÿงฒ Fixed surface snapping so assets can be placed onto locked objects while those objects remain protected from selection and editing.

๐Ÿ–ผ๏ธ Tuned reference image generation requests for better provider compatibility and prompt behavior.

๐Ÿ—„๏ธ Cleaned up database migrations to keep release upgrades smoother.

Release 2.0.54#

โœจ Features

  • ๐Ÿงฑ Added project creation for MCP agents so external tools can start new Intangible projects directly.
  • ๐Ÿงญ Improved MCP identity routing so external agents can connect to the right open Studio tab.

๐Ÿ”ง Fixes

  • ๐Ÿ’ณ Fixed paid-feature access when entitlement data is still warming, restoring Scene Export, Smart Import, AI generation, and seat management for affected paid teams.

Release 2.0.53#

โœจ Features

  • ๐Ÿž Improved Bug Hunter screen recordings so spoken narration is captured in tickets and AI triage.
  • ๐Ÿ”’ Added stronger entity locking so locked scene objects stay protected from accidental selection, edits, and transforms.
  • ๐Ÿ“ท Added a 50mm camera lens option for more natural framing.
  • ๐Ÿ“ฆ Added loading bounding boxes so models show their size and placement before they finish loading.
  • ๐ŸŽฅ Improved video upload flow with processing placeholders, automatic assignment, and clearer image/video picker behavior.
  • โฑ๏ธ Improved video job reliability with better timeout handling and recovery for stalled generations.
  • ๐Ÿงญ Made parent and child relationship lines easier to read with clearer styling and direction indicators.
  • ๐Ÿ” Added prompt observability so prompts, feedback, screenshots, and replies can be reviewed in one place.
  • ๐Ÿ”‘ Added personal access token support for MCP so external calls can authenticate as scoped users.
  • ๐Ÿ”Œ Added automatic MCP reconnect handling so prompts recover more gracefully after server restarts.
  • ๐Ÿ–ผ๏ธ Added full-size previews for reference images so they can be inspected more easily.

๐Ÿ”ง Fixes

  • ๐Ÿ’ณ Fixed post-cutover billing edge cases around seat allowances, entitlements, and maintenance toggles.
  • ๐ŸŽจ Fixed a scene color picker issue that could leave the app stuck until refreshed.
  • ๐Ÿงฉ Fixed set imports so saved sets migrate correctly and can be added to scenes again.
  • ๐ŸŽž๏ธ Cleaned up detached keyframes on load to prevent stale animation data from lingering in projects.

Release 2.0.52#

โœจ Features

  • ๐Ÿ” Added browser-based CLI authentication with personal access tokens, token management, and a starter Python CLI.
  • ๐ŸŽฅ Added roll control for aim-target cameras, including keyframing and cleaner timeline organization.
  • ๐Ÿ“ Improved transform tools with negative scaling, scale snapping, and drag-to-place shot cameras.
  • ๐Ÿ‘ฅ Added login-time team selection for multi-team users and opened projects in the correct team context.
  • ๐Ÿš€ Moved asset-processing previews to GPU-backed GKE previews for per-PR pipeline testing.
  • ๐Ÿ“ Added a public release notes page powered by Sanity.

๐Ÿ”ง Fixes

  • ๐Ÿ“Š Split provider health and billing checks so uptime alerts focus on service availability.
  • ๐Ÿงญ Kept guided-tour dismissal across browser sessions and tabs on the same device.
  • ๐ŸŽฅ Added confirmation-backed camera deletion from build mode.
  • โš™๏ธ Improved job worker liveness and retry behavior to prevent stalled render queues.
  • ๐Ÿ–ผ๏ธ Improved media upload reliability during storage-token loading and cleanup.
  • ๐Ÿ“ Stabilized parented scale transforms and added Select Descendants for explicit group scaling.

Release 2.0.51#

โœจ Features

  • ๐Ÿ’ณ Launched the metered billing migration foundation with entitlement-based allowances, credit grants, auto top-ups, maintenance controls, and reconciliation safeguards.

๐Ÿ”ง Fixes

  • ๐Ÿ› ๏ธ Improved migrated billing entitlement resolution so existing customers can receive the correct allowance when Stripe entitlements are empty.

Release 2.0.50#

โœจ Features

  • ๐ŸŽฌ Added paused-video snapshots so users can save the current video frame to their reference images.

๐Ÿ”ง Fixes

  • ๐Ÿ“ธ Improved snapshot and project-upload reliability while media URLs load and uploads are cleaned up.
  • ๐ŸŽฅ Fixed camera scaling so parented cameras keep the correct size during transform updates and keyframe playback.
  • ๐Ÿ•’ Reduced the chance of duplicate default keyframes being created for an entity.
  • ๐Ÿ› ๏ธ Improved PR assistant reliability by retrying transient GitHub fetch failures.
  • ๐Ÿฉบ Restored Runware provider health checks by updating the status endpoint.

Release 2.0.49#

โœจ Features

  • ๐Ÿš€ Added isolated Core service preview deployments so Studio previews can test jobs, prompts, and MCP changes without sharing dev services.
  • ๐Ÿฉบ Added separate luma-agents health checks so Visualizer monitoring reflects both Luma provider paths.
  • ๐Ÿ”Œ Reused MCP connections across chat streams to reduce connection overhead and improve prompt responsiveness.
  • ๐Ÿ” Added service-token authentication for MCP server and prompt-server calls, with safer degraded startup when MCP is unavailable.
  • โšก Made onboarding tour cards appear immediately while scene setup runs in the background, reducing wait time before Show me actions.

๐Ÿ”ง Fixes

  • ๐Ÿงญ Hardened the onboarding guided tour so keyboard shortcuts, camera controls, drawer closing, outliner actions, and off-step clicks stay on track.
  • ๐Ÿ–ผ๏ธ Fixed shared-project reference images so invited collaborators can see project references while access stays scoped to media actually used by the project.
  • ๐ŸŽž๏ธ Fixed keyframe interpolation and default keyframe migrations to avoid crashes or missing default states in animation workflows.
  • ๐ŸŽฏ Cleaned up camera aim targets when shots are deleted and improved aim targeting for snapshots.

Release 2.0.48#

โœจ Features

  • ๐ŸŽฌ Added 4K and higher-resolution video options, including Kling 3 4K, Luma Ray 3.14, selectable output resolutions, and clearer fallbacks when older models are retired.
  • ๐Ÿ“ Improved Project Administration duplication and transfer with stronger validation, clearer progress feedback, omission controls, and safer storage copying.
  • ๐Ÿ”Ž Added Observability filters for user email domain and team name, making project analysis easier to narrow down.
  • ๐Ÿ“Š Improved guided onboarding analytics with step and beat tracking, plus a lighter tour lock heartbeat that reduces background cost.

๐Ÿ”ง Fixes

  • ๐Ÿงญ Fixed floor parenting and parented-animation migrations so legacy projects preserve transforms and keyframes more reliably.
  • ๐Ÿชž Improved transform handling for mirrored scale and non-uniform parented transforms.
  • ๐ŸŽ›๏ธ Fixed Storybook/design-system controls, dark theme styling, and crash-prone editable props.
  • ๐Ÿงฑ Fixed duplicated shots and project references so cameras, entities, and missing references behave more predictably.
  • ๐Ÿงญ Fixed guided tour conflicts where onboarding modals or start-frame controls could interrupt tours.
  • ๐Ÿ–ฑ๏ธ Fixed transform panel rotation refresh, Populator target updates, scrollbar hover visibility in dark mode, and migration version handling.

Release 2.0.46#

โœจ Features

  • ๐ŸŽจ Improved Flux 2 image generation with stronger composition locking, custom style support, and better ground-plane handling.
  • ๐Ÿ–ผ๏ธ Added reference images for sets and groups so grouped scene elements can share visual guidance.

๐Ÿ”ง Fixes

  • ๐ŸŒฑ Fixed generated populator elements so reference images apply across the full population.
  • ๐Ÿ“ท Fixed camera frustum checks so scene elements are no longer accidentally omitted from snapshots or visualizer inputs.

Release 2.0.45#

โœจ Features

  • ๐ŸŽ“ Added interactive guided tours to Studio, starting with the Cars in City onboarding flow that teaches users by building a cinematic scene and awarding progress credits.

๐Ÿ”ง Fixes

  • ๐ŸŽ›๏ธ Locked guided-tour visualizer dropdowns to the right on-rails choices so users cannot dismiss the coachmark or pick the wrong option mid-step.
  • ๐Ÿ’ณ Fixed guided-tour credit handling so the fake Generate step no longer spends credits and earned rewards update live as users progress.

Release 2.0.44#

๐Ÿ”ง Fixes

  • ๐ŸŽจ Fixed custom style presets so user-uploaded styles are saved with shots and copied correctly when projects are duplicated.
  • ๐Ÿ“ Fixed child object scaling so parented objects keep the correct proportions during transform changes.
  • ๐ŸŒฟ Restored populator compatibility so multi-element populators display and persist correctly while keeping recent weighted distribution improvements.
  • ๐Ÿฉบ Improved authenticated health checks so Better Stack alerts can include richer diagnostics for faster incident triage.

Release 2.0.43#

โœจ Features

  • ๐Ÿงช Improved success rate of image generation across all models and added a switch to test new structural prompt behavior without changing the default production path.

Release 2.0.42#

โœจ Features

  • ๐Ÿง  Upgraded autoprompt generation to use Gemini 3.5 Flash for stronger prompt results.

๐Ÿ”ง Fixes

  • ๐ŸŽฌ Fixed Visualizer batch tests so rendered output images appear under the correct shot.
  • ๐Ÿ‘ฅ Restored team selection behavior so users land in the expected workspace.
  • ๐ŸงŠ Fixed the Generate 3D upgrade button so free-tier users are sent to the correct subscription page.

Release 2.0.41#

๐Ÿ”ง Fixes

  • ๐ŸŽฌ Fixed video generation completion handling so generated videos appear reliably in Studio after finishing.

Release 2.0.40#

โœจ Features

  • ๐Ÿงญ Added team controls for managing which AI model vendors are available to each workspace.
  • ๐Ÿงน Simplified the help menu and removed the old welcome modal for a cleaner Studio experience.
  • ๐ŸŽž๏ธ Added Luma Ray 3.2 and output-resolution controls for Luma video generation.

๐Ÿ”ง Fixes

  • ๐ŸŒฑ Fixed populator visibility toggles so hidden populators now disappear correctly.
  • ๐Ÿข Updated team selection to default to the primary workspace instead of restoring the last selected team.
  • ๐Ÿ Fixed Python MCP server startup reliability by aligning FastMCP versions.
  • ๐Ÿ“ง Prevented duplicate pending team and project invites from appearing in roster views.
  • ๐ŸŽฌ Improved visualizer scrubbing and snapshots so animations, poses, textures, and thumbnails stay in sync.

Release 2.0.39#

โœจ Features

  • ๐Ÿ”‘ Added an internal admin panel for generating API keys.
  • ๐Ÿฉบ Added feature-level health checks so teams can quickly see provider status by product area.
  • โ˜๏ธ Added per-PR asset pipeline server previews so Studio previews can test asset-server changes in isolation.

๐Ÿ”ง Fixes

  • ๐Ÿ“ฉ Made declined invites final, removing the pending invite and notifying the inviter.
  • ๐ŸŽž๏ธ Fixed corrupted animation transforms in projects with parented entities so affected projects self-heal on load.
  • ๐Ÿž Improved Bug Hunter recording uploads so large videos attach to Linear tickets reliably instead of silently dropping.
  • ๐Ÿ’ณ Improved provider health checks so depleted credit balances show as unhealthy.

Release 2.0.38#

โœจ Features

  • ๐Ÿ—๏ธ Added preview job isolation so preview workers can process their own jobs without interfering with shared environments.
  • ๐Ÿ”Ž Added asset-library support for searching gsplat assets behind the gsplats extension flag.
  • ๐Ÿงช Added debug tooling to import, export, save, and load autoprompt and image-prompt override schemas.
  • ๐Ÿ”— Improved shared project links so pending invitees can accept or decline access directly from the restricted project page.

๐Ÿ”ง Fixes

  • ๐Ÿ–ผ๏ธ Removed low quality login page images.
  • ๐Ÿ”’ Patched the app environment with the latest libgnutls package update.

Release 2.0.37#

โœจ Features

  • ๐Ÿงฉ Improved project migration handling so Studio can upgrade and load project data more reliably across releases.
  • ๐ŸŽž๏ธ Added parented animation support so child objects follow animated parents while preserving their own motion.
  • ๐Ÿ•’ Made the timeline playhead time editable for faster, more precise seeking and keyframe placement.
  • ๐Ÿ“ก Added provider health checks and an admin status view for faster visibility into service availability.
  • ๐Ÿงฐ Upgraded Studio tooling to TypeScript 6 for stronger type safety and a healthier codebase.

๐Ÿ”ง Fixes

  • ๐ŸŽฏ Improved marquee selection so the M hotkey supports both tap-to-toggle and hold-to-use behavior, with a clearer crosshair cursor.
  • ๐Ÿ•’ Made the timeline playhead label draggable so scrubbing works directly from the time label.
  • ๐ŸŽฌ Fixed a V2V startup issue so video-to-video generation no longer fails immediately.
  • ๐Ÿ’ณ Fixed the local Stripe drift check so billing configuration issues are caught during local builds.

Release 2.0.36#

๐Ÿ”ง Fixes

  • ๐ŸŽฌ Improved Visualizer reliability with clearer image generation errors, friendlier timeout messages, and backup polling when completion updates are missed.
  • โฑ๏ธ Capped video-to-video generations to each model's supported duration to prevent unsupported requests.
  • ๐Ÿ–ผ๏ธ Improved reference image handling so users are notified when too many or failed reference images cannot be included.
  • ๐Ÿงญ Fixed scene timeline shot selection so clicking the active shot keeps it selected and visible.
  • ๐ŸŒด Restored Knowledge Graph-backed populators for prompts like tropical forest and city, improving color and density behavior.

Release 2.0.35#

โœจ Features

  • ๐Ÿงฉ Added a parent tool mode so selected entities can be parented, re-parented, or cleared back to the floor more directly.
  • ๐Ÿงฒ Added snapping mode selection so users can choose surface snapping, surface + parent snapping, or turn snapping off.
  • ๐Ÿ–ผ๏ธ Added debug tools for image prompts so teams can preview, inspect, version, and override model prompts during image generation.

๐Ÿ”ง Fixes

  • ๐Ÿ› ๏ธ Updated Python services to 3.12 to prevent GCP runtime errors caused by older Python image support.
  • ๐ŸŽจ Improved material handling for models, extrudes, and road presets to prevent missing or lost material/color data.
  • ๐ŸŽž๏ธ Fixed smooth animation curves so default keyframes do not create incorrect motion.

Release 2.0.34#

โœจ Features

  • ๐ŸŽž๏ธ Added AI Composer support for object and camera animation, making it easier to create animated shots with editable keyframes.
  • ๐Ÿ›ฃ๏ธ Added road generation support in AI Composer so curved roads can be created as solid scene surfaces.
  • ๐Ÿ”Œ Improved standalone MCP server support for local, Docker, and Cloud Run deployments.
  • ๐ŸŒ Updated Gemini image endpoints from preview to GA for Nano Banana image edits.

๐Ÿ”ง Fixes

  • ๐ŸŽจ Fixed color reliability so floors, objects, and fog keep their intended colors after editing and project load.
  • ๐Ÿ“š Improved asset library behavior so recent categories, searches, swaps, and rapid picker changes feel faster and more reliable.
  • ๐Ÿ•’ Added a timeline zoom-to-fit control to quickly restore the full-duration view and reduce tick label clutter.

Release 2.0.33#

โœจ Features

  • ๐ŸŽฌ Added playback controls to the visualizer so generated videos can be paused and scrubbed.
  • ๐Ÿ“ง Improved email handling across Studio to prevent capitalization-related invite and account issues.
  • โ†”๏ธ Added a horizontal scrollbar to timelines for easier navigation across longer sequences.
  • ๐Ÿ•› Updated timeline views to fit the full duration by default, reducing manual zooming.

๐Ÿ”ง Fixes

  • ๐Ÿงฒ Improved populator reliability so generated instances snap and mask correctly on project reload.
  • ๐Ÿ’‡ Fixed character visibility so hair hides with the character.
  • ๐Ÿซฅ Fixed an issue where dragged snapped objects could disappear.